How a build fits together

Updated

The fact sheet is blunt about what a build is. You define it with Warrior Memories, artifacts, Combat Masteries, and dice. The Steam page says the same pieces in a longer paragraph: Memories change how a hero plays, artifacts add an effect or a save or a new mechanic, masteries combine with those artifacts, and dice raise the quality of the loot you are assembling. This page is the order to think in. It is not a tier list. Ranking kits that have no public names would be fiction, and no such ranking is published.

The order that matches the text

Start with the Warrior Memory, because it decides the weapons. The demo's jump from a two-handed kit to sword and shield is the kind of change that makes every later pickup mean something different. Then take artifacts that cover the Memory's hole: a save from a fatal blow if you are still missing parries, a new mechanic if the kit already survives. Then take the mastery room when the failure is a specific verb, parry or combo or charged attack, which is how the demo described those totems. Spend dice when the next reward has to be better than what you are holding, and save them when it does not.

Combat is the test. If the Memory cannot parry, dodge, and execution the way the store describes, the artifact will not rescue the concept. It might rescue the hit.

What you should not copy from a video

A demo report can describe one legendary roll off three or four dice and a room that felt strong. That is a single descent in a preview build. It is not a solved route. There are no published drop rates, no named relics, and no hero-specific "best" Memory. Conan is the hero the presentation showed in play. Solomon Kane and Dark Agnes do not have kits to optimize.

Permanent versus this run

Wakestones and hero levels stay. The demo said artifacts reset. Plan the fun of a run inside the run. Plan the power you are sad to lose as the thing Wakestones are for. If you are playing with a friend, co-op says rewards are individual, with a developer caveat that sharing is not fully decided. Build for your own pockets.

Verdict: Pick the Memory first, patch it with one artifact that fixes a real death, take a mastery only for the verb you miss, and spend dice on the reward that changes the next boss. Ignore any list that ranks unnamed items.

FAQ

Will you add a tier list later?

Only if the game ships named Memories and items and players can actually compare them. A list of guesses will not go up.

Is sword and shield better than two-handed?

The demo showed both on Conan. It did not rank them. The better one is the one that matches the layer killing you.

Do relics count as the build?

The store says you switch relics in combat, and it names artifacts as the build items. Slot rules are unconfirmed. See artifacts.

Can two co-op players share one build?

Unconfirmed, and the store's individual-rewards line points the other way. See co-op.

Sources: Steam store page for app 5367670, checked 14 Nov 2026; Grindstone fact sheet on Games Press, 11 Nov 2026; Wccftech remote demo report and developer Q&A, 11 Nov 2026